
- #Ninja gaiden 3 rom code
- #Ninja gaiden 3 rom password
In the Japanese version, a message saying "TO BE CONTINUED NINJA RYUKENDEN-II" appears after 18 minutes have passed at "The End" screen. They are: the side-facing shot of Ryu's doppelganger transforming and the front-facing shot of the transformed Ryu doppelganger (Stage 5-3A's boss) getting hit by Irene's bullets. Two of the various fragments of the game's cutscenes are static in the Japanese version, unlike the US version, which has them animated like in the game's story. The "DIRECTER" text was corrected to "DIRECTOR" in the US version. Using the previous example, getting a Game Over anywhere in Act 2-2 has the player continue from Act 2-2A in the JP version, and Act 2-1 in the US version. After using a continue, the player starts from the beginning of the entire act, rather than the current sub-act. #Ninja gaiden 3 rom code
However, a cheat code has been implemented that gives the player 99 continues if they let the title screen play out 8 times, then hold Left, Up, A, B, and Select when pressing Start.
The player can only continue up to 5 times after getting a Game Over, being forced to start the game from the beginning if they run out of continues. For example, in Act 2-2, which is split into sections from A to D, dying in Act 2-2D or 2-3A (the boss room) sends the player back to the start of Act 2-2D in the JP version, and the start of Act 2-2A in the US version. Sub-acts no longer have checkpoints for each letter-separated section, causing the player to go back to the start of the entire sub-act if they die. The quicksand in Act 2-1 hurts Ryu when he's sunk from the waist down. Enemies have been rearranged in every stage, generally being harder to avoid.
Enemies that dealt 3 damage remain unchanged. Likewise, hazards such as spikes and electric fences, which dealt 3 damage in the JP version, deal 6 damage in the US version. Damage taken by the player from most sources is higher: all enemies that dealt 1 damage in the JP version deal 2 in the US version, and all enemies that dealt 2 damage deal 3.The game was made drastically harder for the US version, through various means to extend gameplay time:
#Ninja gaiden 3 rom password
The Game Over screen shows the number of continues left instead of the password the player would have gotten. The Japanese version contains a password feature that was removed from the US version. (Source: CaH4e3, Rusty) Regional Differences Title Screen Japan Setting bit 7 (Game Genie code ENNNOYAY) will cause the game to skip between-level cutscenes. This is set to $30 in the final game, though this is not a valid stage number. When the specified stage is reached, the stage number is reset to $00, returning the player to the first stage of the game.
Press Start to go to the selected area.Īdditionally, pausing the game and pressing Select will toggle invincibility on or off.īits 0-5 set the last stage that can be played, presumably used in sample copies to prevent reviewers from spoiling later parts of the game. Press Select to play the selected sound effect or music. Hold A and press Left or Right to change the second digit. Hold B and press Left or Right to change the first digit.
When enabled, the game will boot directly into a combined level select and sound test, which works as follows: The value at address $FFF9 (ROM address 0x20009) has several functions: it enables/disables debug mode, sets the last stage that can be played, and enables/disables between-level cutscenes.īit 6 controls debug mode: if set ( 1), it is disabled, and if clear ( 0), it is enabled ( Game Genie code AUNNOYAY).